You have one last life left. You have just cleared the enemies in this map—at least those you can see, anyway. You know you are gonna die as soon as you step forward and explore the uncharted territory—and lose everything you have gained so far. Going back is not an option because you are not […]
Introducing The Gaming Experience Index (GEI)
The Gaming Experience Index (GEI) I discussed the fundamentals of gaming experience earlier, and in attempt of elaboration created an index that puts things in perspectives when it comes to reviewing games. The index composes of three major aspects: The Gamer’s Drive, Aesthetics and Intricacies and Empowerment Scale. I would like to call it The Gaming Experience Index […]
What Makes a Game Great-on the Fundamentals of Gaming
Have you ever wonder, as a gamer yourself, what makes gamers tick? What are the fundamentals of gaming-an experience obviously different from reading or sports? In other words, what makes Game A bad, Game B mediocre, Game C good, and games like Diablo, Worlds of Warcraft, or League of Legends great? Sense of Progress/Growth My […]
A Free Gamer’s Manifesto
A Free Gamer’s Manifesto I game not because I am miserable and have nothing useful to do, but simply because it is perfectly humane to game and I like gaming. I game to explore—both inwardly and outwardly. Games are like any form of art—there are good ones and bad ones, commercial products and artistic expressions. I judge a game by the […]